This training utilises eye tracking software on the computer, have a watch of the video but think how it would be great to use the eye tracking the other way round in spotting issues.
Video / Animation Required? – Have a look and get your pitch in, it won’t cost you a thing!
This is a real breath of fresh air not being told who you can tender to or just receiving the same companies pitching back as others have not had the opportunity!
You tell them – How long, How Much, What you need, When you need it by! you then receive the creative pitches back directly.
I could write a full page about all the other elements of the site and process, I suggest just go and have a look.
I have knowledge of a colleague using the site and process, no complaints at all for an animation.
Please Let me know if you have any experience at all.
I have been meaning to post this for a while I haven’t posted for some time! some great ideas to use in learning interventions. Enjoy.
I know this is all over the net but really great to watch.
I am involved with social and collaborative learning across Virgin Media, I am not 100% sure this research reflects Virgin Media trends, what are your thoughts, please?
I have been playing the recently released sports simulation game ‘Football Manager 2011’
Please find attached my review of the product and its potential uses outside of its intended recreational use.
In this section of the course on Games Based Learning I played Pacman and Asteroids. I spent a significant part of the time playing on Pacman. I haven’t played this game for around fifteen years but it was around this time in my life that I first became aware and interested in computer games. Pacman at that time was not one of the more complex action games that I found more interesting – such as ‘Street Fighter’ and ‘Kick Off’. I found Pacman to be very one dimensional and not very challenging as I could easily make my way through the levels and very quickly became disengaged due to its simplicity.
Fast forward fifteen years; I started playing at 1800 hrs and by 1900 I could only get to level two. What has happened to me? My once agile finger movement has gone.
The following night I continued to play and I began to realise the different traits of the ghosts within the game. Certain ghosts never passed the flashing balls while others chased but only for a short time and others could not go into certain areas. I also started to follow and remember the routes the ghosts took. I remembered how fixed the game was and that how once you had mastered and remembered the routes of the ghosts the games itself was extremely easy. Within a short time I found that I had successfully moved through the levels.
So what skills did I use or build upon, re-use or develop using this game?
As with the majority of computer games I relied upon my hand eye coordination, observation and problem solving skills. We can use these skills in all areas of our lives not just in playing Pacman or other games. The most satisfying part of this exercise was that I unpicked and figured out the workings of this game myself. If the game play had been in a formal training environment with a teacher/trainer I would probably have been told about the different traits of the ghosts and spoon feed the tactics to advance within the game. Also, if this had been carried out within a group environment the secret or the key to the game would have been passed around quicker than it took me to uncover it.